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Void-Procurist
I like 2006 memes and weird niche games.

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Joined on 11/23/24

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Void-Procurist's News

Posted by Void-Procurist - 13 days ago


Title says it all, Point Engine is now ported over to HTML! Been working on it on and off, and the process was kinda rough (this is my first time trying to export a Godot game to HTML, so it may be a bit rough)


Overall though, I'm excited to share this, as it is technically my first game outside of a game jam. Hope y'all enjoy!


Play the game here!

Or download the desktop version from Itch.io!


iu_1374122_24411046.png


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Posted by Void-Procurist - February 1st, 2025


So currently, I've had my fingers in multiple projects as of late, but to give myself something simpler to work on and update, I've decided to port one of my games over to HTML! Unfortunately, that does mean I have to refactor the game itself from C# into GDScript. It will take some time, but if all goes well, y'all should be able to play it by at LEAST next week? (don't count on it, I am busy, busy man with a penchant for getting sidetracked with silly things.)


In the meantime, you can play the original version over on Itch!


iu_1345914_24411046.jpg


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Posted by Void-Procurist - December 31st, 2024


2024 has been a nutty-ass year for yours-truly. I officially moved accounts and started taking my passions a little more seriously. It's been a year of steady but slow self-improvement I feel. Despite that though, I think things will look up, and like all good things, they simply take time. With patience and good work, I can reach a better state. I'm proud of what I do have now, but I know I can continue to work towards more.


Maybe this is somewhat out of pocket, but hey, the end of the year is a time to reflect. Either way, good times and happy new years to all of you. Spend time with your loved ones, eat, drink, make merry, and what have you.


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